// ~Rates~
cl_lagcomp_errorcheck 1
cl_lagcompensation 1
cl_updaterate 101
cl_interpolate 1
cl_cmdbackup 2
cl_cmdrate 101
cl_interp 0.01
cl_smooth 1
rate 25000

// ~Graphics~
r_3dsky "0"
cl_lagcompensation "1"
cl_allowdownload "0"
cl_forcepreload "1"
cl_drawmonitors "0"
gl_clear "0"
mat_compressedtextures "1"
mat_filterlightmaps "1"
mat_forcehardwaresync "0"
mat_softwarelighting "0"
mat_reducefillrate "1"
mat_mipmaptextures "1"
mat_filtertextures "1"
mat_monitorgamma "1.6"
mat_disable_bloom "1"
mat_softwareskin "0"
mat_hdr_enabled "0"
mat_parallaxmap "0"
mat_forceaniso "0"
mat_bloomscale "0"
mat_fastnobump "1"
mat_trilinear "0"
mat_antialias "0"
mat_dxlevel "81"
mat_specular "0"
mat_diffuse "1"
mat_bumpmap "0"
mat_picmip "0"
mat_clipz "1"
mat_vsync "0"
mp_decals "50"
r_decal_cullsize "0"
// ~Models~
r_propsmaxdist "0"
r_shadows "1"
r_eyes "0"
r_eyeglintlodpixels "0"
r_eyesize "0"
r_eyeshift_z "0"
r_shadowrendertotexture "0"
r_worldlightmin "0"
r_worldlights "0"
r_flex "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "0"
r_eyegloss "0"
r_teeth "0"
r_decals "1"
r_waterforceexpensive "0"
r_worldlightmin "0"
r_worldlights "0"
r_PhysPropStaticLighting "0"
r_updaterefracttexture "0"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "0"
r_drawflecks "0"
r_dopixelvisibility "0"
r_drawdetailprops "0"
r_drawmodeldecals "0"
r_avglightmap "0"
r_renderoverlayfragment "0"
r_radiosity "4"
r_occlusion "0"
r_shadowmaxrendered "1"
r_rootlod "-1"
r_lod "0"
r_modellodscale "0.1"
r_drawbatchdecals "0"
cl_ejectbrass "0"
cl_minmodels "1"
cl_min_ct "1"
cl_min_t "1"
fog_enable "0"
fog_enableskybox "0"
mp_decals "1"
showhitlocation "1"

// ~Ropes~
rope_smooth_maxalphawidth "0"
rope_smooth_maxalpha "0"
rope_smooth_enlarge "0"
rope_wind_dist "0.01"
rope_subdiv "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_averagelight "0"
rope_smooth "0"
rope_shake "0"
rope_collide "0"
sv_forcepreload "1"
// Ragdoll~~
cl_ragdoll_physics_enable "0"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_wpn_sway_scale "0"
cl_ragdoll_collide "0"

// ~Water~
fog_enable_water_fog "0"
r_waterdrawreflection "0"
r_waterforceexpensive "0"
// Weather~~
r_rainalpha "0"
r_ropetranslucent "0"
r_rainlength "0"
r_rainalphapow "0"
r_raindensity "0"
r_rainradius "0"
r_rainspeed "0"
r_rainwidth "0"
r_rainsimulate "0"
r_rainsplashpercentage "0"
r_RainProfile "0"
r_RainSideVel "0"

// Screen~~
r_dynamic "0"
r_lightinterp "0"
r_avglight "0"
r_lightaverage "0"

// Misc~~
fps_max "125"
con_enable "1"
weapon_showproficiency "1"

כול הפקודות האלה למחשבים בינונים מאוד אז אני צריך שתשנו את ה-1/0 איך שצריך כדי שאיהיה מותאם למחשבים חלשים יותר....

בעיקרון יש את בקונפיג אבל מי שצריך יכול להעזר בזה ולשפר לעצמו את פעילות המשחק לטובה יותר
תהנו